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By using Java Programming Langauge for Aodroid Studio wite the code for this project: Application title: Piggy Bank Childrens App. Purpose: A piggy bank app

By using Java Programming Langauge for Aodroid Studio wite the code for this project:

Application title: Piggy Bank Childrens App.

Purpose: A piggy bank app allows children to enter the number of quarters, dimes, nickels, and pennies that they have. The child can select whether to save the money or spend it. Calculate the amount of money and display the amount that the child is saving or spending. Create two screens: a welcome screen and an input/output screen.

Algorithms:

1/ A welcome screen displays the title, image, and button that takes the user to a second screen.

2/ The input/output screen requests the number of quarters, dimes, nickels, and pennies. A Spinner control should indicate whether the children are saving or spending their coins. Create your own layout.

3/ The results display how much the child is saving or spending.

Conditions: Use a theme, Spinner prompt, string array, and hint property.

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