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C++ Amanda and Tyler opened a business that specializes in shipping liquids, such as milk, juice, and water, in cylindrical containers. The shipping charges depend

C++

Amanda and Tyler opened a business that specializes in shipping liquids, such as milk, juice, and water, in cylindrical containers. The shipping charges depend on the amount of the liquid in the container. (For simplicity, you may assume that the container is filled to the top.) They also provide the option to paint the outside of the container for a reasonable amount. Write a program that does the following:

Prompts the user to input the dimensions (in feet) of the container (radius of the base and the height).

Prompts the user to input the shipping cost per liter.

Prompts the user to input the paint cost per square foot. (Assume that the entire container including the top and bottom needs to be painted.)

Separately outputs the shipping cost and the cost of painting. Your program must use the class cylinderType(designed in Programming Exercise 3) to store the radius of the base and the height of the container. (Note that 1 cubic feet = 28.32 liters or 1 liter = 0.353146667 cubic feet.)

//circleType.h

#ifndef circleType_H #define circleType_H

class circleType { public: void print();

void setRadius(double r); //Function to set the radius. //Postcondition: if (r >= 0) radius = r; // otherwise radius = 0;

double getRadius(); //Function to return the radius. //Postcondition: The value of radius is returned.

double area(); //Function to return the area of a circle. //Postcondition: Area is calculated and returned.

double circumference(); //Function to return the circumference of a circle. //Postcondition: Circumference is calculated and returned.

circleType(double r = 0); //Constructor with a default parameter. //Radius is set according to the parameter. //The default value of the radius is 0.0; //Postcondition: radius = r;

private: double radius; };

#endif

////////////circleTypeImp.cpp

//Implementation File for the class circleType #include #include "circleType.h"

using namespace std;

void circleType::print() { cout << "Radius = " << radius << ", area = " << area() << ", circumference = " << circumference(); } void circleType::setRadius(double r) { if (r >= 0) radius = r; else radius = 0; }

double circleType::getRadius() { return radius; }

double circleType::area() { return 3.1416 * radius * radius; }

double circleType::circumference() { return 2 * 3.1416 * radius; }

circleType::circleType(double r) { setRadius(r); }

////////cylinderType.h

#ifndef cylinderType_H #define cylinderType_H

#include "circleType.h"

class cylinderType: public circleType { public: void print(); void setHeight(double); double getHeight(); double volume(); double area(); //returns surface area cylinderType(double = 0, double = 0);

private: double height; };

#endif

////cylinderTypeImp.cpp

//Implementation File for the class circleType #include #include "circleType.h" #include "cylinderType.h"

using namespace std;

cylinderType::cylinderType(double r, double h) : circleType(r) { setHeight(h); }

void cylinderType::print() { cout << "Radius = " << getRadius() << ", height = " << height << ", surface area = " << area() << ", volume = " << volume(); }

void cylinderType::setHeight(double h) { if (h >= 0) height = h; else height = 0; }

double cylinderType::getHeight() { return height; }

double cylinderType::area() { return 2 * 3.1416 * getRadius() * (getRadius() + height); }

double cylinderType::volume() { return 3.1416 * getRadius() * getRadius() * height; }

//main

#include

using namespace std;

int main() { return 0; }

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