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c++ * Be sure to add your name as a cout in the first lines of each program - else 0 credit. * Add constructors

c++

* Be sure to add your name as a cout in the first lines of each program - else 0 credit.

* Add constructors - a default and parameterized constructor to each.

* Write an .h interface and a .cpp implementation for each class

* Write an Drive/Test file that tests the constructors and functions

* Write a UML class diagram for each class

NOTE: It is REQURED that Each program must include this line:

cout << "Name: YOURNAME - Program Name: PROGRAM NAME - Date: MMDDYY" << endl;

Example: cout << "Name: Jon Smith - Program Name: Prog9Box - Date: 6/28/17" << end;

Run each program and Produce output -

Program 3) Run the following Sample Code - Produce the correct output and Turn it in for credit

// Sample Class - Print and Study, RUN the code...

#include

#include

using namespace std;

// STEP 1 - DEFINE THE new datatype/Class 'aThing'

class aThing {

public: // Public means that is can be access in step 3 with the dot notation

double getWeight(void) { return weight; } // public functions accessible by dot notation

void setWeight( double inWeight ) { weight = inWeight; }

private: // Private means that it can NOT be accessed with the dot notation, but indirectly with a public function

double weight; // private variables only accessible by a function

};

int main()

{ // STEP 2 - DECLARATION - USE the new datatype/class 'aThing' in a Declaration statement to create 'ThingOne'.

aThing ThingOne;

// STEP 3 - Use the OBJECT defined in step 2 - With dot notation

ThingOne.setWeight(110);

cout << "Use Function/Method get Weight - "<< "Weight is: " << ThingOne.getWeight() << endl;

system("PAUSE"); // MAC User comment this line out.

return 0;

}

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