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c ) Create a class called ship that incorporates a ship's number and location. Use two variables of the angle class from Exercise b to
c Create a class called "ship" that incorporates a ship's number and location. Use two variables of the angle class from Exercise b to represent the ship's latitude and longitude. A ship should be able to sail. Additionally, a member function of the ship class should get a position from the user and store it in the object; another should report the serial number and position. Write a main program that creates three ships, asks the user to input the position of each, and then displays each ship's number and position.
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