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(C++) Create a files rectangle.hpp, rectangle.cpp, circle.hpp, and circle.cpp, implement a Rectangleclass and a Circle class. Both of these classes should be derived from your

(C++) Create a files rectangle.hpp, rectangle.cpp, circle.hpp, and circle.cpp, implement a Rectangleclass and a Circle class. Both of these classes should be derived from your Shape class. The Rectangle class should have a width and a height, and the Circle class should have a radius. Here are the beginnings of definitions for these classes:

class Rectangle: public Shape {

private: float width; float height; public: }; class Circle : public Shape { private: float radius; public:}; Both of these classes should have constructors, accessors, and mutators, as needed, and each one should override the Shape classs area() method to compute areas that are appropriate for rectangles and circles. Add some code to your application to instantiate and print out some Rectangle and Circle objects.

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