Answered step by step
Verified Expert Solution
Link Copied!

Question

1 Approved Answer

C++ HELP In Project 1 we laid the foundation of what will become a simple network packet transmission simulation. This project will build upon this

C++ HELP

In Project 1 we laid the foundation of what will become a simple network packet transmission simulation. This project will build upon this foundation, utilizing a queue structure to store atomic packets of data which will travel across the network. The advantage of a queue is that, once a routing system is constructed in Project 3, latency will naturally be minimized as packets are essentially prioritized by wait time. Please construct the following class, defined in a file named Packet.h, and define the function bodies in a separate Packet.cpp file: Packet This class should contain the following private variables. You should define public functions which get and set the values of these variables. An integer called targetID An integer called sourceID A string called data Network Object This class (from Project 1) should be modified to contain a private queue variable called packets. I'm trusting that you will recall the form of a FIFO queue from CSC 220 Data Structures. For those who do not recall, the queue will be an easy subject to Google and learn about. How you decide to implement the queue is up to you, so long as it functions according to the normal FIFO expectations of a queue and stores packet objects. More accurately, you will find that storing pointers to packet objects will be far superior than the actual packet object. As we discussed in class, the power of the pointer is in its ability to reference large objects in a compact, easily accessed way.

Project 1 codes

#include using namespace std;

class NetworkObject { private: int objectId;//private member public: NetworkObject(int oid): objectId(oid){}//constructor

int getObjectId()//returns objectId { return objectId; } };

class Server : public NetworkObject//derived from NetworkObject { public: Server(int oid): NetworkObject(oid){} };

int main() { NetworkObject a[4] = {{1}, {2}, {3}, {4}};//declare 4 NetworkObjects with id 1,2,3 and 4.

for(int i=0;i<4;i++) { //prints the object IDs of the 4 objects printf("Object ID of Network Object #%d: %d ", i+1, a[i].getObjectId()); }

}

Step by Step Solution

There are 3 Steps involved in it

Step: 1

blur-text-image

Get Instant Access to Expert-Tailored Solutions

See step-by-step solutions with expert insights and AI powered tools for academic success

Step: 2

blur-text-image_2

Step: 3

blur-text-image_3

Ace Your Homework with AI

Get the answers you need in no time with our AI-driven, step-by-step assistance

Get Started

Recommended Textbook for

Machine Learning And Knowledge Discovery In Databases European Conference Ecml Pkdd 2019 Wurzburg Germany September 16 20 2019 Proceedings Part 2 Lnai 11907

Authors: Ulf Brefeld ,Elisa Fromont ,Andreas Hotho ,Arno Knobbe ,Marloes Maathuis ,Celine Robardet

1st Edition

3030461467, 978-3030461461

More Books

Students also viewed these Databases questions

Question

1.what is the significance of Taxonomy ?

Answered: 1 week ago

Question

What are the advantages and disadvantages of leasing ?

Answered: 1 week ago

Question

Name is needed for identifying organisms ?

Answered: 1 week ago