Question
[C++] Need help with doubly linked list program ... My copy constructor, operator=, and explicit constructor are not working as I'd like them to. After
[C++] Need help with doubly linked list program ...
My copy constructor, operator=, and explicit constructor are not working as I'd like them to. After some debugging:
---upon creating a node in main, it is given a data value of 0; this creates problems when using combinations of push_front() and push_back() as 0 gets stuck in the middle of the list
---I am not totally sure how the explicit constructor is being used (it should initialize the list with node values, but it is not doing that)
---my assignment operator= is broken (when it did work, print() functioned correctly but rprint() showed the OLD data in reverse order)
---also, the Node struct is required to stay in the private section of the dll class
Thank you; here is my code (sorry about formatting, I am not sure how to fix that):
#include #include #include using namespace std;
typedef int T;
template class dll { private: struct Node{ Node* next; Node* prev; T data; }; Node* head; Node* tail; unsigned int count;
public:
dll(); // default dll(const dll& otherList); // copy constr ~dll(); // delete dynamically created nodes bool empty() const; void clear(); dll& operator=(const dll& l); void pop_back(); //remove back void pop_front(); //remove front void push_back(const T& x); //add back void push_front(const T& x); //add front
explicit dll(unsigned int n);// initialize list w/ n nodes, values from 0 to n-1 void print() const; //print void rprint() const; // reverse print };
template dll::dll() { head = new Node; tail = new Node; head->data = 0; head->prev = NULL; head->next = NULL; tail = head; count = 0; }
//Copy constructor??? template dll::dll(const dll& other){ head = NULL, tail = NULL, count = 0; if(other.head != NULL) { Node* current = other.head; do { Node* newNode = new Node(*current); const T& x = newNode->data; push_back(x); }while((current->next) != NULL); } }
template dll::~dll() { while(head) { Node *temp = head; head = head->next; delete temp; } }
template bool dll::empty() const { if (count == 0) return true; else return false; }
template void dll::clear() { if(!empty) { while(head != NULL) pop_front(); } }
template dll& dll::operator=(const dll& l) { cout
/*this->head = l.head; return *this;
//need to update count here */ dll temp(l); swap(temp.head, head); return *this; }
template void dll::pop_back() { Node *delBack = tail; Node *nodeToDelete = delBack; delBack = delBack->prev; delBack->next = NULL; delete nodeToDelete; tail = delBack; count--; }
template void dll::pop_front() { Node *delFront = head; Node *nodeToDelete = delFront; delFront = delFront->next; delFront->prev = NULL; delete nodeToDelete; head = delFront; count--; }
template void dll::push_back(const T& x) { Node *addBack = new Node; addBack->data = x; if(head == NULL) { addBack->prev = NULL; addBack->next = NULL; head = addBack; tail = addBack; cout } else { addBack->next = NULL; tail->next = addBack; addBack->prev = tail; tail = addBack; //cout } count++; }
template void dll::push_front(const T& x) { Node *addFront = new Node; addFront->data = x; if(head == NULL) { addFront->prev = NULL; addFront->next = NULL; head = addFront; tail = addFront; cout } else { addFront->prev = NULL; head->prev = addFront; addFront->next = head; head = addFront; //cout } count++; }
template dll::dll(unsigned int n) { for (int i = 0; i => { // Create the new node Node* node = new Node; node->data = i; node->prev = tail; node->next = NULL;
// Fold it into the list tail->next = node;
// Move the tail tail = node; count++; } }
template void dll::print() const { Node *current = head; while (current != NULL) { cout data current = current->next; } cout cout }
template void dll::rprint() const { Node *current = tail; while (current != NULL) { cout data current = current->prev; } cout cout }
int main() { dll node; // not sure how to use explicit constructor here
cout node1.print();
node1.push_front(3); node1.push_front(2); node1.push_front(1);
cout node1.print();
dll node2; node2.push_back(1); node2.push_back(2); node2.push_back(3); node2.push_back(4); node2.push_back(5);
cout node2.print();
node = node2; // Not working!!!
cout node.print();
cout node.rprint();
return 0; }
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