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C++ please... Build a templated max heap using a linked implementation. Insert 100 unique random ints into the heap. Display the heap. Then, delete the
C++ please... Build a templated max heap using a linked implementation. Insert 100 unique random ints into the heap. Display the heap. Then, delete the first 50 ints that were inserted. Display the heap. Keep track of those first 50 ints using an array or a vector. Display the heap in such a manner that the viewer is convinced that it is a heap. Now, repeat these actions but using an array implementation. Comparing the two implementations, which did you find easier to build and debug?
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