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c++) using the following code, modify to test these objectives: In the main(), include test cases for Deque and Deque , respectively. To be specific,

c++) using the following code, modify to test these objectives:

  1. In the main(), include test cases for Deque and Deque, respectively. To be specific, test each operation listed above in the Deque class at least once for each Deque object.
  2. For each test case in your code, print the name of the test case on the console and call display() as a verification. No points will be given to a test case that does not display the name of the test case and the result of the test case.
  3. When you fill each Deque with many keys or elements, use a loop and a random number generator if you can.
  4. Do not interact with the keyboard in the test code so that program testing time can be reduced.
  5. Catch all exceptions that can be raised by the Deque.

#include #include

using namespace std;

template class Node { public: T data; Node *prev; Node *next; public: Node(T item) { data = item; prev = NULL; next = NULL; } }; template class Deque { private: int count; Node* head; Node* tail;

public: Deque(); Deque(const Deque &); Deque& operator=(const Deque &); ~Deque(); int size() const; bool isEmpty() const; void display() const; void removeHead(T &x); void removeTail(T &x); void insertHead(T &x); void insertTail(T &x); }; template Deque :: ~Deque() { Node *temp = head; while (head != 0) { head = head->next; delete temp; temp = head; } tail = NULL; } template Deque ::Deque(const Deque &l1) { Node *p = l1.head; head = tail = 0; while (p != NULL) { this->addToTail(p->data); p = p->next; } } template Deque& Deque :: operator=(const Deque &l1) { Node *p = l1.head; head = tail = 0; while (p != NULL) { this->addToTail(p->data); p = p->next; } return(*this); } template int Deque::size() const { int count = 0; Node *c = head; while (c != 0) { c = c->next; count++; } return count; } template bool Deque::isEmpty() const { return head == 0; } template Deque::Deque() { count = 0; head = 0; tail = 0; } template void Deque::insertHead(T &d) { Node *p = new Node(d); if (head == NULL) { head = p; tail = p; } else { head->prev = p; p->next = head; head = p; } } template void Deque::removeTail(T &d) { try { if (isEmpty()) { throw "List is Empty"; } } catch (const char *s) { cout << s; } T temp; if (head == tail) { delete head; head = tail = 0; } else { temp = tail->data; tail = tail->prev; delete tail->next; tail->next = 0; } cout << " " << temp << " Deleted Successfully. "; } template void Deque::removeHead(T &d) { try { if (isEmpty()) { throw "List is Empty"; } } catch (const char *s) { cout << s; } T temp; if (head == tail) { delete head; head = tail = 0; } else { temp = head->data; head = head->next; delete head->prev; head->prev = 0; } cout << " " << temp << " Deleted Successfully. "; } template void Deque::insertTail(T &d) { Node *p = new Node(d); if (head == NULL) { head = p; tail = p; } else { tail->next = p; p->prev = tail; tail = p; } } template void Deque::display() const { Node *p = head; try { if (head == NULL) throw "xxxxx List is Empty xxxxx"; else { cout << "ELEMENTS :-> "; while (p != NULL) { cout << p->data << " "; p = p->next; } } } catch (const char *s) { cout << s; }

} int main() { Deque obj; int x = 3, y = 4; cout << "Adding Element to head: "; obj.insertHead(x); obj.display(); cout << " Adding Element to head: "; obj.insertHead(y); obj.display(); cout << " Adding Element to Tail: "; obj.insertTail(y); obj.display(); cout << " Intial List : "; obj.display(); cout << " Removing Element from head: "; obj.removeHead(x); obj.display(); cout << " Removing Element from tail: "; obj.removeTail(y); obj.display(); cout << " List Size: "; cout << obj.size(); }

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