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class Gamer: Gamer represents a player in the ChessVar game, it will gather information about the player's name, color, remaining pieces, and
class Gamer:
Gamer represents a player in the ChessVar game, it will gather information about
the player's name, color, remaining pieces, and moves.
Communicates with ChessVar to make moves and update game state.
def initself name, color:
self.name name
self.color color
self.remainingpieces
self.moves
def getnameself:
Get the name of the player.
return self.name
def getcolorself:
Get the color of the player's pieces.
return self.color
def getremainingpiecesself:
Get the remaining pieces of the player.
return self.remainingpieces
def getmovesself:
Get the moves made by the player.
return self.moves
def addpieceself piece:
Add a piece to the player's remaining pieces.
Parameters:
piece : The piece to add to the player's remaining pieces.
self.remainingpieces.appendpiece
def removepieceself piece:
Remove a piece from the player's remaining pieces.
Parameters:
piece str: The piece to remove from the player's remaining pieces.
self.remainingpieces.removepiece
def makemoveself chessvar, fromsquare, tosquare:
Make a move on the ChessVar board.
Parameters:
chessvar ChessVar: The instance of the ChessVar game.
fromsquare str: The starting square of the piece.
tosquare str: The ending square of the piece.
class ChessVar:
class ChessVar:
def initself:
self.board RNBQKBNR
PPPPPPPP
pppppppp
rnbqkbnr
self.turn 'white'
self.gamestate 'UNFINISHED'
def getgamestateself:
return self.gamestate
def getturnself:
return self.turn
def makemoveself fromsquare, tosquare:
def isvalidmoveself piece, fromrow, fromcol, torow, tocol:
def isvalidpawnmoveself piece, fromrow, fromcol, torow, tocol:
def isvalidrookmoveself fromrow, fromcol, torow, tocol:
def isvalidknightmoveself fromrow, fromcol, torow, tocol:
def isvalidkingmoveself fromrow, fromcol, torow, tocol:
def handleexplosionself row, col:
def checkgamestateself:
def printboardself:
class GameManager:
GameManager manages the flow of the ChessVar game, including initializing the game, managing player turns, and determining game over conditions.
def initself:
Initialize GameManager with a ChessVar instance and two player instances.
def startgameself:
Start the ChessVar game loop, allowing players to take turns until the game is over.
This is my framework. The code i have entered for all three classes is not working cant provided because too long. Tests are returning only false instead of true and player turn is not switching. must pass tests in picture.
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