Answered step by step
Verified Expert Solution
Link Copied!

Question

1 Approved Answer

Confused on this question with C++. Any help? And if you could explain it please and thank you We are using data in a buffer

Confused on this question with C++. Any help? And if you could explain it please and thank you

image text in transcribed

We are using data in a buffer that has three-tuples using unsigned integers of 4 bytes each. That type is, in OpenGL, unsigned integer. There are 25 of these three-tuples. The data is stored in an array named yector field. The following lines of code define the location of a variable in the vertex shader and bind a buffer to be used in the statements you will write: const int bVectorField =4 g1BindBuffer_GL_ARRAY_BUFFER, buffers [2]); a. Write a statement that calls the function q1Bufferpata to put the data from array vector field into the buffer. b. Write a statement that calls the function glvertexatribpointer that describes the data and associates the buffer data to the variable bvectorfield. You may need to look at the reference for qlvertexattribpointer online to figure out one of the arguments

Step by Step Solution

There are 3 Steps involved in it

Step: 1

blur-text-image

Get Instant Access to Expert-Tailored Solutions

See step-by-step solutions with expert insights and AI powered tools for academic success

Step: 2

blur-text-image

Step: 3

blur-text-image

Ace Your Homework with AI

Get the answers you need in no time with our AI-driven, step-by-step assistance

Get Started

Recommended Textbook for

How To Build A Million Dollar Database

Authors: Michelle Bergquist

1st Edition

0615246842, 978-0615246840

More Books

Students also viewed these Databases questions

Question

25.0 m C B A 52.0 m 65.0 m

Answered: 1 week ago

Question

=+Where do you want to live and work?

Answered: 1 week ago

Question

=+1 Where are the best places in the world to live (and work)?

Answered: 1 week ago

Question

=+Are you interested in working on global teams?

Answered: 1 week ago