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) Consider a reinforcement learning agent operating in a grid - world environment. The agent receives a reward of + 1 0 for reaching the

) Consider a reinforcement learning agent operating in a grid-world environment. The agent receives a reward of +10 for reaching the goal state and a reward of -1 for each step taken. If the agent starts from a fixed position and can move in four possible directions (up, down, left, right), explain how the agent's exploration strategy might impact its learning efficiency and the time taken to reach the optimal policy. Provide examples of two different exploration strategies. [2 Marks]
B) Analyze the impact of different discount factors on the leaming process of a reinforcement learning agent. Explain how the discount factor (y) influences the agent's ability to balance immediate rewards versus long-term rewards. Provide examples of two extreme cases of discount factors and discuss their effects on the agent's behavior and learning efficiency.

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