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Convert the following UML diagram into the Java code. Write constructor for the given class. Create an instance of the class in a main method
Convert the following UML diagram into the Java code. Write constructor for the given class. Create an instance of the class in a main method using a Demo class. Player |-winnings : float |-hand: Hand |-drawAllowed : bool 1+getWinnings(): float [+adjustWinnings(in amount : float) |+setHand(Hand) I+getHand(): Hand +drawAllowed(): bool |+Player()
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