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Convert the following UML diagram into the Java code. Write constructor for the given class. Create an instance of the class in a main method
Convert the following UML diagram into the Java code. Write constructor for the given class. Create an instance of the class in a main method using a Demo class.
This is UML Diagram
-wildClass : String
+wild()
+drawCards(Hand)(in hand : Hand) : Player
UML Diagram not given
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