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Could someone help me Re-implement the draw method below so that it iterates over the ArrayList of primitives and calls draw. The resulting code should

Could someone help me Re-implement the draw method below so that it iterates over the ArrayList of primitives and calls draw.

The resulting code should be a loop with one statement and no instanceOf calls.

Consider using a foreach loop.

Thanks!

public static void draw(ArrayList primitives) {

for (Primitive primitive : primitives) { if (primitive instanceof Text) ((Text)primitive).draw(ui); else if (primitive instanceof Square) ((Square)primitive).draw(ui); else if (primitive instanceof Rectangle) ((Rectangle)primitive).draw(ui);

else if (primitive instanceof Triangle) ((Triangle)primitive).draw(ui);

else if (primitive instanceof Circle) ((Circle)primitive).draw(ui);

else if (primitive instanceof Oval) ((Oval)primitive).draw(ui);

} }

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