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C++:PLEASE HELP CODE: #include #include SLL.h using namespace std; template class HashTable { int tableSize; // table size SLL * table; public: // default constructor,

C++:PLEASE HELP

CODE:

#include #include "SLL.h" using namespace std;

template class HashTable { int tableSize; // table size SLL* table; public: // default constructor, which uses default table size 3 HashTable(){ tableSize = 3; table = new SLL[tableSize]; } // constructor, which use size as the table size HashTable(int size){ // implement this method } // search item in the table // if found, return true; otherwise, return false bool find(V item){ // implement this method } // insert (item1, item2) to the table // use item1 as the key // if inserted, return true // otherwise, return false bool insert(V item1, V item2){ //implement this method } // delete the pair whose key value is item // if deleted, return true // otherwise, return false bool erase(V item){ // implement this method }

// return the total number of nodes in the hash table int getSize(){ // implement this method }

};

Implement HashTable class, which is class template. The default constructor uses 3 as the table size. The constructor with parameter uses the parameter value as the table size. Do not hard-code array size in your constructors. Let the user decide what array size will be.

SLL.h

#include #include #include "node.h" using namespace std;

template class SLL { Node * headPtr; int size; public: // default constructor SLL(){ headPtr = nullptr; size = 0; } // destructor ~SLL(){ Node *next; while(headPtr != nullptr) { next = headPtr->next; delete headPtr; headPtr = next; } } Node* getHeadPtr(){ return headPtr; } // insert (item1, item2) to the list void insert(U item1, U item2){ Node *n = new Node(); n->SSN = item1; n->name = item2; n->next = nullptr; if(headPtr == nullptr) headPtr = n; else { Node last = headPtr; while(last->next != nullptr) last = last->next; last->next = n; } size++; } // if find the item1 value, return the pointer to the node // otherwise, return nullptr Node* search(U item1){ Node *curr = headPtr; while(curr != nullptr) { if(curr->item1 == curr->SSN) return curr; curr = curr->next; } return nullptr;//not found } // remove the node with key value: item1 bool remove(U item1){ Node *prev = nullptr, *curr = headPtr; while(curr != nullptr) { if(curr->SSN == item1) break; prev = curr; curr = curr->next; } if(curr == nullptr) //not found return false; if(curr == headPtr) //remove head node? headPtr = curr->next; else prev->next = curr->next; delete curr; size--; return true; } int getSize(){ return size; } // display the SSN values of each node in the linked list void display(){ Node* temp; temp = headPtr; while (temp!= nullptr) { cout << temp->SSN << endl; temp = temp->next; } } };

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