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create a 2 dimensional array that represents a map. create a class that represents a square in your map. The square is part of an

create a 2 dimensional array that represents a map. create a class that represents a square in your map. The square is part of an area on the coast of the beach. You will end up with a 2-D array of items of the class that you create. 1.Start by creating the "world/beach"(map) where your game or simulation takes place. It can be a simple maze or just a matrix with obstacles. You can use a grid overlay to plan your array, graph paper, spreadsheet etc. Create a class for the squares in your map array.You might create a single general class or you might create a general class and child classes. Whatever you think would work best to contain the data that you need. 3) Test it out by creating a few objects that represents different types of squares. Check to see if you can retrieve the information that you need from your squares. Modify your class if necessary

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