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Create a class named Game using the following UML class diagram. GAME -gameName : string +Game() +setGameName(in name : string) : void +getGameName() : string

Create a class named Game using the following UML class diagram.

GAME

-gameName : string

+Game()

+setGameName(in name : string) : void

+getGameName() : string

+displayMessage() : void

This class has 2 member variables namely playerName and playerScore. The class contain following member functions: Constructor, set function, get functions, display function.

Code write in 3 files: Game.h header file, funtion.cpp file and main.cpp file.

The output should be: Player John has scored 50 points.

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