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Create a code using the following information USE APP INVENTOR PLEASE MOLE MASH ASSIGNMENT - Part 2 Let's make the game a little harder. Right
Create a code using the following information
USE APP INVENTOR PLEASE
MOLE MASH ASSIGNMENT - Part 2 Let's make the game a little harder. Right now, all the player has to do is react to an image that appears on the screen. Let's make them think before they react.... For this assignment, find an image that "fits" in with your game except this image is something that should not be mashed. In my example, I used a skunk. In the "MoveMole" method, do conditional to check if a random number is below 20 . If so, make the skunk appear instead of the mole. You then will need to edit the code to see if the mole or the skunk was touched. If the player touches the skunk, they lose some points. Deliverables: Take a snip of your code blocks and paste them into a Word document. Make sure they are large enough to read. Submit that Word document to BlackboardStep by Step Solution
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