Question
Create a Coin.java class that includes the following: Takes in a coin name as part of the constructor and stores it in a private string
Create a Coin.java class that includes the following:
Takes in a coin name as part of the constructor and stores it in a private string
Has a method that returns the coins name
Has an abstract getvalue method
Create four children classes of Coin.java with the names Penny, Nickle, Dime, and Quarter that includes the following:
A constructor that passes the coins name to the parent
A private variable that defines the value of the coin
A method that returns the coins name via the parent class
And any other methods that should be required.
Create a Pocket class that includes the following:
An ArrayList of type coin to manage coins.(You MUST use an ARRAYLIST)
A method that allows a coin to be added
A method that allows a coin to be removed
A method that returns a count of the coins in your arraylist by coin type.
A method that returns a total value of all the coins in your arraylist
Create a NoSuchCoin class that will act as your custom exception (see pg.551 in book).
Create a PocketMain class that includes the following :
Creates an object of type pocket to be used below
A main method that prompts the user with a menu of options to include:
Add a coin (must specify type)
Remove a coin (must specify type)
Display a coin count
Display a total value in the pocket
An ability to exit the program
This method must handle poor user input somehow using your custom exception
YOU MUST COMMENT YOUR CODE SO I KNOW WHAT IS HAPPNEING!!!
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