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Create a program that uses objectdraw ActiveObjects to do the following: Creates a window of a user-specified size (prompt the user for this in your

Create a program that uses objectdraw ActiveObjects to do the following":

  • Creates a window of a user-specified size (prompt the user for this in your main function before creating the WindowController object)
  • Responds to mouse clicks by creating a filled circle of a relatively small radius that moves in a random direction at a random speed. Each new click should create a new circle.
  • When these circles reach the edge of the canvas, they should change direction as follows:
    • When hitting the top or bottom wall, the y component of their direction of travel should reverse
    • When hitting the left or right wall, the x component of their direction of travel should reverse
  • At no point should any part of the ball leave the canvas -- for example, you will lose points if the ball goes off the right or bottom of the canvas before reversing direction.

run using java intellij

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