Question
Create a simple guessing game, similar to Hangman, in which the user guessesletters and then attempts to guess a partially hidden phrase. Display a phrase
Create a simple guessing game, similar to Hangman, in which the user guessesletters and then attempts to guess a partially hidden phrase. Display a phrase inwhich some of the letters are replaced by asterisks: for example, G* T*** (for Go Team ). Each time the user guesses a letter, either place the letter in the correctspot (or spots) in the phrase and display it again or tell the user the guessed letter isnot in the phrase. Display a congratulatory message when the entire correct phrasehas been deduced. Save the game as SecretPhrase.java . In the next chapter, youwill modify this program so that instead of presenting the user with the same phraseevery time the game is played, the program randomly selects the phrase from a listof phrases.
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