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Describe a scheme to use an 8 times 8 frame buffer (also called color buffer in open GL) to control a 4 times 4 LCD
Describe a scheme to use an 8 times 8 frame buffer (also called color buffer in open GL) to control a 4 times 4 LCD display (see the following figure). According to your scheme, which entry of the frame buffer will be used to control the intensity of the pixel (2, 2) of the display? Note that in graphics we use the upper-left corner, instead of the lower-left corner, as the origin of the coordinate system
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