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Describe, in human terms, why delay and jitter are bad in real time (interactive) voice and video communications. Would these same problems apply to recorded
Describe, in human terms, why delay and jitter are bad in real time (interactive) voice and video communications. Would these same problems apply to recorded voice and video stored and played back at some later time? Why or why not?
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In human terms delay and jitter in realtime voice and video communications can have a significant im...
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