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Design a class which represents a Circle in the ( x , y ) coordinate plane. A Circle object is initialized with three input arguments.

Design a class which represents a Circle in the (x,y) coordinate plane. A Circle object is initialized with
three input arguments. The center of the circle specified as the first two inputs (x,y) and the radius of
the circle. By default, the circle will be centered at (0,0) with a radius of 1(that would be implemented
in the constructor). The constructor should be consistent with the following logic:
c = Circle(0,0,1) # circle centered at (0,0) with r=1
c = Circle(1) # circle centered at (1,0) with r=1
c = Circle(1,1) # circle centered at (1,1) with r=1
c = Circle() # circle centered at (0,0) with r=1

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