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Design and develop a High-level program in JAVA to simulate the operation of the Shark Machine (see description below). Use a 1024 element array to

Design and develop a High-level program in JAVA to simulate the operation of the Shark Machine (see description below). Use a 1024 element array to simulate primary memory, where each word is 32-bits. Use variables to represent the registers (ACC, PSIAR, etc.). Each microoperation is to be simulated by a statement in the language of choice. For example, the first micro code instruction of the LOAD operation, add one to the PSIAR register and store it in the ACC register, would look like: acc = psiar + 1; in Java. Create an END instruction that dumps the contents of all registers and memory, then prints an End of Job message. Next you must design and implement a rudimentary operating system SharkOS that provides multiprogramming capability. You will implement batch jobs and a program loader that will allow your machine/OS to run in batch mode (one after the other) several Shark machine language programs to be loaded at startup. To accomplish the multiprogramming capability, you will define a job data structure. Jobs will be linked to a job queue that will execute each job in the order they were loaded. Upon completion of each job, SharkOS will provide the capability to switch to the next job if it exists. When this condition is encountered, you will print some state information such as which job will be loaded and the current state of the job queue. Your version of the Shark machine and SharkOS will then run three or more Shark machine language programs simultaneously. These programs will test the ability of your simulation to handle multi-tasking. You must develop the following Shark machine language programs to be run on your Shark machine/SharkOS:

1) Write a program in the machine language of the Shark machine that will total the numbers stored in locations 100 to 109 and place the result in location 200. 2) Write a program in the machine language of the Shark that will decrement the value stored in location 201 (must be at least 10) by one until the result is zero. Store the result in location 202. 3) Write a program in the machine language of the Shark that will increment the value stored in location 301 by two until the value has been increased by 20. Store the result in location 302. You will be responsible for submitting to a ZIP file that contains the source code of your machine simulation (this code must be appropriately commented & readable), an executable version of your machine simulation. The code must be Virus free and please indicate the target platform your simulation was written for, if applicable. MICROPROGRAMMING/MACHINE DISCRIPTION: The following is a description of a machine called Shark that contains the following: 1024 32-bit words of memory. Each Instruction consists of a 16-bit opcode and a 16-bit operand (storage address). An ALU for performing mathematical operations.

Registers:

ACC Accumulator; A 32-bit register involved in all arithmetic operations. One of the operands in each arithmetic operation must be in the Accumulator; the other must be in primary storage. PSIAR Primary Storage Instruction Address Register; This 16-bit register points to the location in primary storage of the next machine language instruction to be executed. SAR Storage Address Register; This 16-bit register is involved in all references to primary storage. It holds the address of the location in primary storage being read from or written to. SDR Storage Data Register; This 32-bit register is also involved in all references to primary storage. It holds the data being written to or receives the data being read from primary storage at the location specified in the SAR.

TMPR Temporary Register; This 32-bit register is used to extract the address portion (rightmost 16-bits) of the machine instruction in the SDR so that it may be placed in the SAR. (No SDR to SAR transfer.) CSIAR Control Storage Instruction Address Register; This register points to the location of the next microinstruction (in control storage) to be executed. IR Instruction Register; This register contains the current instruction being executed. MIR Micro-instruction Register; This register contains the current micro-instruction being executed. Register Transfers (REG is ACC, PSIAR, or TMPR): SDR < REG REG < SDR SAR < REG Primary Storage Operations: READ Data from primary storage location named in the SAR is placed in the SDR. WRITE Data in the SDR is placed in primary storage location named in the SAR.

Sequencing operations: CSIAR < CSIAR + 1 CSIAR < decoded SDR CSIAR < constant SKIP < (add 2 to CSIAR if ACC=0; else add 1) Operations involving the accumulator: ACC < ACC + REG ACC < ACC - REG ACC < REG REG < ACC ACC < REG + 1 Instruction fetch: (00) SAR < PSIAR (01) READ (02) IR < SDR (03) CSIAR < decoded IR (OP CODE) (04) SDR < decoded IR (Operand) ADD (Opcode 10): (10) TMPR < ACC (11) ACC < PSIAR + 1 (12) PSIAR < ACC (13) ACC < TMPR (14) TMPR < SDR (15) SAR < TMPR (16) READ (17) TMPR < SDR (18) ACC < ACC + TMPR (19) CSIAR < 0

SUB (Opcode 20): (20) TMPR < ACC (21) ACC < PSIAR + 1 (22) PSIAR < ACC (23) ACC < TMPR (24) TMPR < SDR (25) SAR < TMPR (26) READ (27) TMPR < SDR (28) ACC < ACC - TMPR (29) CSIAR < 0 LOAD (LDA, Opcode 30): (30) ACC < PSIAR + 1 (31) PSIAR < ACC (32) TMPR < SDR (33) SAR < TMPR (34) READ (35) ACC < SDR (36) CSIAR < 0 STORE (Name STR, Opcode 40): (40) TMPR < ACC (41) ACC < PSIAR + 1 (42) PSIAR < ACC (43) ACC < TMPR (44) TMPR < SDR (45) SAR < TMPR (46) SDR < ACC (47) WRITE (48) CSIAR < 0

BRANCH (Name BRH, Opcode 50): (50) PSIAR < SDR (51) CSIAR < 0 COND BRANCH (Name CBR, Opcode 60): (60) SKIP (61) CSIAR < 64 (62) PSIAR < SDR (63) CSIAR < 0 (64) ACC < PSIAR + 1 (65) PSIAR < ACC (66) CSIAR < 0

Shark Machine Programming Language Description Addition Usage: ADD

Whereholds the value to add to the accumulator. Subtraction Usage: SUB Whereholds the value to subtract from the accumulator.

Load Usage: LDA

Whereholds the value to load in to the accumulator. Store Usage: STR Whereis the storage location for the contents of the accumulator. Branch Usage: BRH Whereis the target of the absolute branch. Conditional Branch Usage: CBR Whereis the target of an absolute branch if the accumulator is zero.

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