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Design and implement a hybrid version of message-passing and multithreaded version of the Game of Life program using MPI for message-passing and OpenMP (or Pthreads)

Design and implement a hybrid version of message-passing and multithreaded version of the Game of Life program using MPI for message-passing and OpenMP (or Pthreads) for multithreading. Use non-blocking point-to-point communications to exchange data between the different processes for the nearest neighbor communications. You could use collective communication operations to distribute the data initially and collect the data at the end (alternatively, you could also design your program to work completely in parallel without requiring the master process to distribute and collect data). The number of threads per process must be passed as a command-line argument to the program in addition to the matrix size and number of iterations.

This is to be done using c or c++ code.

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