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Design and implement a Point class which models points in the Cartesian coordinate system. Design and implement a Line class using the idea that 2

Design and implement a Point class which models points in the Cartesian coordinate system.

Design and implement a Line class using the idea that 2 points determine a line.

Be sure to include the following methods: 1. A constructor with defaults. 2. Get and Set methods. 3. Appropriate useful methods.

Write a main driver program (no user input) that demonstrates the usage of your class designs.

//This is a start to it

#include

#include

#include

using namespace std;

class Point {//requires cmath

private:

double x, y;

public:

Point(double argx = 0, double argy = 0);

void setX(double argx);

void setY(double argy);

double getX(void);

double getY(void);

void displayPoint(void);

double distanceFromOrgin(void);

};

class Line {

private:

Point a, b;

public:

Line(Point argA = { 0,0 }, Point argB = { 0,0 });

void setA(Point arg);

void setB(Point arg);

Point getA(void);

Point getB(void);

void displayLine(void);

void displayEquation(void);

double calculateSlope(void);

double yInterceptVal(void);

double root(void);

double evaluate(double x);

};

int main(void) {

Point myPoint, yourPoint = (3, 4);

Line myLine;

return(0);

}

//Class Implementations

Point::Point(double argx, double argy) {

x = argx;

y = argy;

}

void Point::displayPoint(void) {

cout << "(" << getX << ")" << "(" << getY << ")" << endl;

}

Point::Point(double argx, double argy) {

setX(argx);

setY(argy);

}

void Point::setX(double argx) {

x = argx;

}

void Point::setY(double argy) {

y = argy;

}

double Point::getX(void) {

return (x);

}

double Point::getY(void) {

return (y);

}

double Point::distanceFromOrgin(void) {

return(sqrt(getX()*getX() + getY() + getY()));

}

//

Line::Line(Point argA, Point argB) {

setA(argA);

setB(argB);

}

void Line::displayLine(void) {

cout << "The points are";

getA().displayPoint();

getB().displayPoint();

}

void Line::setA(Point arg) {

a = arg;

}

void Line::setB(Point arg) {

b = arg;

}

Point Line::getA(void) {

return(a);

}

Point Line::getB(void) {

return(b);

}

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