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Design and implement, using Java FX , an object - clicking game. The game has a grid of 5 by 5 ( to be implemented
Design and implement, using Java FX an objectclicking game.
The game has a grid of by to be implemented using a grid pane
All cells will display the same object except one.
To score a point, the user has to click on the different object.
The possible objects are circles, squares, rectangles, and ellipses.
The user has only one chance for each grid, which must be done within a specific
time based on the selected game speed.
The game has ten different grids appearing one after the other.
The selected repeatedly occurring and different objects and their places must be
randomly chosen by the program.
Before starting the game, the user has to select the game's speed among at least
three levels.
The score must be updated once the grids are updated. The score is calculated as
follows: score #of correct hits speed level time in seconds.
Once the game is over, the application shows the score and the highest score. In
addition, the user can exit the game or play again.
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