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Discuss how you will proceed with an object oriented design of a network based computer game where a number of players, including a possible computer

Discuss how you will proceed with an object oriented design of a network based computer
game where a number of players, including a possible computer based player, play cards
against each other. Players must have own identities and the system must keep track of who
has won how many times. Express the architecture of your object oriented design clearly in a
UML diagram and discuss core design decisions, as well as how the network communication
is going to work.
Explain how the life cycle of the software product will proceed from inception to retirement,
and describe how you will approach the development process.
Critically comment on the design and discuss which parts of the design are the most important
to optimize for maximum processing efficiency and if and why object oriented design is a good
way to address the problem.
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