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Discussion Prompt: We will be covering a lot of topics ranging from lighting within our 3 D graphics scene to shading, textures, and bump and

Discussion Prompt:
We will be covering a lot of topics ranging from lighting within our 3D graphics scene to shading, textures, and bump and normal maps during this unit. All of these topics are related because all of them use the properties of illumination (lighting) to create effects.
* Discuss the role of lighting in shading and bump and normal maps.
* Explain how bump and normal maps use light and shadow to create the illusion of texture.

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