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Discussion Prompt: We will be covering a lot of topics ranging from lighting within our 3 D graphics scene to shading, textures, and bump and
Discussion Prompt:
We will be covering a lot of topics ranging from lighting within our D graphics scene to shading, textures, and bump and normal maps during this unit. All of these topics are related because all of them use the properties of illumination lighting to create effects.
Discuss the role of lighting in shading and bump and normal maps.
Explain how bump and normal maps use light and shadow to create the illusion of texture.
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