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Do it as soon as possible For given following 5 rectangles, explain how Z-buffer algorithm works? For all rectangles X and Y coordinates are same.

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Do it as soon as possible

For given following 5 rectangles, explain how Z-buffer algorithm works? For all rectangles X and Y coordinates are same. For yellow rectangle Z-coordinate is 1, for black rectangle Z-coordinate is 2, for green rectangle Z-coordinate is 3, for orange rectangle Z-coordinate is 4. How final geometry does looks on screen after application of Z-buffer algorithm

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