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E13.13 - The following method was known to the ancient Greeks for computing square roots. Given a value x > 0, and a guess g

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E13.13 - The following method was known to the ancient Greeks for computing square roots. Given a value x > 0, and a guess g for the square root, a better guess is (g + x/g) /2. Write a recursive helper method private static squareRootGuess (double x, double g). If g is approximately equal to x (that is, less than .0001 difference between x and g), return g, otherwise, return squareRootGuess with the better guess. Then write a method public static squareRoot (double x) that uses the helper method. Here is a sample run from a working project: Enter a number: 27 The square root is of 27.000 is 5.19615 Expected value: 5.19615 IMPORTANT!! Follow the name conventions shown in the lab documentation. For this lab you will simply need to complete the two methods described above private static squareRootGuess (double x, double g) and public static squareRoot (double x)

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