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Every node of a game tree must always be: either a decision node or a terminal node a terminal node a decision node an initial
Every node of a game tree must always be:
either a decision node or a terminal node
a terminal node
a decision node
an initial node
A game is called a game of perfect information if:
every information set includes exactly one decision node
if all components of the game are perfectly defined
if it is finite
the number of decision nodes is greater than the number of players
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