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Explain which primitive shapes will be used to create 3D representations of the 2D objects . Break each of the objects you have identified down
- Explain which primitive shapes will be used to create 3D representations of the 2D objects. Break each of the objects you have identified down into their component shapes. Be sure to include a plane, which will be used to ground the rest of the objects, in your scene. For example, in one of this weeks videos you saw how the flat surface of a desk that held multiple objects could be represented as a plane. As you work, explain why your choices make sense and how you will be able to accomplish the overall scope of the work. The goal is to ensure the selections you make will be exciting to explore but also achievable.
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