import javafx.*.*
public class BallM extends ____________________{
public void start(___________ stage){
Pane pane = new Pane();
Scene scene = new Scene(pane,300, 300);
mBall ball1 = new mBall(100,100,20,Color.RED, 5); // x, y, radius, color and speed
stage.______________("Moving Ball");
stage.setScene(scene);
pane.getChildren().add(ball1);
____________ . setOnKeyPressed ( e -> {
switch ( ____.getCode()) {
case DOWN: moveDOWN(); break; // use a method in mBall (next page)
case UP:_______________________________ // use a method in mBall
//?????? complete the rest
default: System.out.print("Not a valid key");
}
}); //check: switch statement usually need break statements
ball1.requestFocus();
stage.___________________
}
public static void main(String[] args) {
__________________________
}
//this is an inner class of BallM
//mBall extends Circle, so it can use all of the Circlessconstructors, methods, and properties.
class mBall extends Circle{
int speed;
mBall(int X, int Y, int R, Color c, int S){
____________(X, Y, R, c); /eed to use super classs constructor
speed=____________;
}
void moveDOWN() { // need to use set and get methods
???? complete this part
}
????? complete the rest:
}
}
Here is the code to fill out
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