Question
For my java class we have to create a Networked game, and the project must use MVC and gameNet to create a networked program(game?) Some
For my java class we have to create a Networked game, and the project must use MVC and gameNet to create a networked program(game?) Some recommandations have been a black jack card game, tetris, or chess game. I was wondering if you could make some recommandations on a good, not so difficult networked game to do and answer the questions below about your recommandation.
Thank You.
For this question I would like you to give a high level view of what you are going to do on your Networked Game project. In the computer industry, a design document is often written before programming starts on a project. Consider this a high level design document for your networked game. You aren't "married" to this if you run into issues, but I do want you to start thinking about what you want to do for JH7.
Your inputs are a bit free form. You can enter in text in the box below, or you can create other documents (Word, Pictures, etc) that you can upload below as an attachment to this assignment.
I want you to address things like:
What is in your "MyGameInput" class.
What is in your "MyGameOutput" class.
Maybe some simple pseudo code for your MyGame class.
What special things will you be doing in your MyUserInterface class. In particular, define the interface routines needed in MyUserInterface.java that make this game networked.
An overview of what your game will be doing and look like to the user.
Your Data Structures ... i.e. Definition of Any Data that is stored
Anything else of interest.
Id preferably like to make a tic tac toe game.
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