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function fastFunction ( ) { console.log ( Fast function completed ) ; } function slowFunction ( ) { var now = new Date (

function fastFunction(){
console.log("Fast function completed");
}
function slowFunction(){
var now = new Date().getTime();
while(new Date().getTime()< now +5000){/* processing*/}
console.log("Slow function completed");
}
function asyncslowFunction(){
console.log("Async slow function was called");
setTimeout(slowFunction,5000);
}
// Example of setInterval()
let intervalId = setInterval(fastFunction,2000); // Call fastFunction every 2 seconds
// Example of clearInterval()
setTimeout(()=>{
clearInterval(intervalId); // Stop calling fastFunction after 10 seconds
},10000);
// Example of requestAnimationFrame()
function animationLoop(){
console.log("Animating...");
requestAnimationFrame(animationLoop); // Continuously calls animationLoop() at the browser's refresh rate
}
animationLoop(); // Start the animation loop
fastFunction();
slowFunction();
fastFunction();
slowFunction();
/*---------*/
fastFunction();
asyncslowFunction();
fastFunction();
asyncslowFunction();
please help fix this code also to setInterval(), clearInterval(), and
requestAnimationFrame() running on your machine in VSC

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