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Game development Select a popular game in conduct the story of vehicle analysis of the game using the following questions to now size each element
Game development
1. Is the game a circular story? Why or why not?
2. Does the story follow the traditional three act structure? Why or why not?
3. Describe the plopp pacing. How does the spacing effect the players interest in the game?
4. Describe the balance between gameplay and narrative? How does this affect the play of the game?
5. Describe the narrative of the game. Is it necessary? Is the narrative helpful or distracting? What role does the narrative play in the game?
6.does the story in the game you select lend it self to serious? Why or why not?
7. How would you make the story better?
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