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# Game setting constants SECTION_LENGTH = 3 ANSWER = 'CATDOGFOXEMU' # Move constants SWAP = 'S' ROTATE = 'R' CHECK = 'C' def is_valid_section(section_num:int) ->
# Game setting constants SECTION_LENGTH = 3 ANSWER = 'CATDOGFOXEMU'
# Move constants SWAP = 'S' ROTATE = 'R' CHECK = 'C'
def is_valid_section(section_num:int) -> bool: """ Return True if and only if the parameter represnts a section_num that is valid for the current answer string and section length >>> is_valid_section(1) True >>> is_valid_section(5) False """
The parameter is an int that may or may not be a valid section number. is_valid_section (int) -> bool This function should return True if and only if the parameter represents a section number that is valid for the current answer string and section length. For example, if the answer string is 'wordlockgame' and the section length is 4, then this function should return True for the ints 1, 2, and 3, and False for all other ints. The parameter is an int that may or may not be a valid section number. is_valid_section (int) -> bool This function should return True if and only if the parameter represents a section number that is valid for the current answer string and section length. For example, if the answer string is 'wordlockgame' and the section length is 4, then this function should return True for the ints 1, 2, and 3, and False for all other intsStep by Step Solution
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