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//generates random numbers 0 or 1 int coinToss() { return rand() % 2; } randomly chooses where to move a rabbit or fox uses random
//generates random numbers 0 or 1 int coinToss() { return rand() % 2; }
randomly chooses where to move a rabbit or fox uses random number generator to determine where to go updates the x and y coordinates. You do not need to implement your own random number generator. Instead, use the coinTossn function */ void AutonomousMove(int &x, int &y){ //FILL THIS FUNCTION }
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