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Given the BST code below. class BST { public: BST() { root = NULL; } ~BST() ; bool isEmpty(); void Inser t Node (int X

Given the BST code below.

class BST {

public:

BST()

{

root = NULL;

}

~BST() ;

bool isEmpty();

void Insert Node(int X); // insert element in appropriate position

Node* DeleteNode(int X); // delete node with data value=X

private:

Node *root;

}

Note that Node is declared as follow

struct Node{

int data;

Node* Right;

Node* Left;

};

Do the implementation of isEmpty() , InsertNode(int X) , DeleteNode(int X)!

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