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Given the following UML diagram for class Chair: Please do the following: 1 - Create a class file called Chair.java that implements the UML displayed

Given the following UML diagram for class Chair:
Please do the following:1- Create a class file called Chair.java that implements the UML displayed above exactly as specified (same variable names, types, ). Also, make sure that the no-arg constructor calls the all-argument constructor and provides default values for the properties.2- Create a class file called Room.java that implements a class called Room that has the following properties and constructors/methods:Properties (All Private): number (int), length (double), width (double), array of type Chair called chairs.all-argument constructor that initializes all Room propertiessetter/getter methods for each of the properties abovemethod displayRoomInfo() which prints a rooms number, length, width, and total number of chairs in a room, as well as the number of chairs of each color (red, yellow, or white).You should also create a UML diagram for this class as described below.3- Create a class file called Driver.java that implements the Driver class which should implement the following two methods:main method which should create an array of room objects called rooms (For this program, set the size of the array to exactly 3). To initialize the property values for each room in array rooms, you should do the following:a- Create an array of chairs with a random number of chairs between 20 and 50(inclusive) and add that number of Chair objects to the array. Each Chair object added to the array should be given the same default value for properties weight and dateManufactured. As for property distanceFromFrontWall, each chair should be given a random value that does not exceed the length of the room. For the property color, you should assign a random color out of the following three colors only ( red, yellow, or white). Use the Random class to do those.b- Use the all-argument Room constructor to set a number for each room( Use 201,202,203 sequentially in this case), a random number from 30.0 to 50.0 for room length, and a random number from 20.0 to 30.0 for room width. Use the Random class. Also set the room chairs using the array created in point a- above.displayRooms method which takes an array of type Room as an argument and loops through it displaying the property values for each room in the array (you should call the method displayRoomInfo() to do that). The table should be organized as follows:number length width total chairs red yellow whitee.g.:20145.3425.2042121911Your Driver class should define a constant called SEEDVALUE which is the value of the seed to be used when you create your object of Random Type to be used in all your program. You should use the same created Random object (ONE OBJECT ONLY) with the same seed (SEEDVALE) to generate all the random values described above (using the suitable methods in the Random class). NOT doing this step correctly will cause you to lose many points.
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