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Hello, Can somebody please confirm the accuracy of the solution of chapter 5/example 6 of the book interactive computer graphics 7th edition. I don't quite
Hello, Can somebody please confirm the accuracy of the solution of chapter 5/example 6 of the book "interactive computer graphics 7th edition". I don't quite get why alpha and beta are the position of the COP. The question is "For many Virtual Reality installations, the COP can be at any point and the projection plane can be at any orientation. Derive the projection matrix for this general case."
Thanks
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