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Hello, I need the java GUI code according to the following requests. There is an example related to this, if you fix it and run

Hello, I need the java GUI code according to the following requests. There is an example related to this, if you fix it and run it. Make sure that the game is running down, right, left and rotation with the arrow keys. This is my last question right, and it's going to get me in a very difficult position if I can't do it. Please solve this, it's very, very important to me

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import java.awt.*; import javax.swing.*; public class TetrisGameGUI { //Declare class variables private JFrame frame; private JPanel panel; private JButton[][] grid; private int[][] shape; private int xPos; private int yPos; private JButton resetButton; private JButton startButton; private JButton endButton; //Constructor public TetrisGameGUI() { frame = new JFrame("Tetris Game"); panel = new JPanel(); panel.setLayout(new GridLayout(20, 10)); grid = new JButton[20][10]; shape = new int[4][4]; xPos = 0; yPos = 0; resetButton = new JButton("Reset"); startButton = new JButton("Start"); endButton = new JButton("End"); //Initialize the grid for (int i = 0; i  0) { clearShape(); xPos--; drawShape(); } } //Method to move the shape right public void moveRight() { if (xPos + shape[0].length  0; i--) { for (int j = 0; j  

The output of this code: image text in transcribed

you will write a Tetris game in Java with a GUI. Your Java Tetris Game GUI will be as ronowing - It uses grid layout - It uses JBottons for each cell. - It uses standart Tetromino shapes - It has Jbuttons for game reset, start, and end. When the game starts your program will pick a Tetromino randomly, it will scroll down the piece and while the piece moves it lets the user move and rotate the piece. As usual, if there is a complete line, it just disappears. Tetris Game

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