Question
Help with Java Gomoku program So I am trying to write a program that plays a basic Gomoku game. I am to the point where
Help with Java Gomoku program
So I am trying to write a program that plays a basic Gomoku game. I am to the point where I have printed the initial map and gotten player 1's first move. I've attached a screenshot of what I have so far and pasted the code below.
I am stuck though in figuring out how to alternate between player one and player two. I'd like it to ask the same questions, but say "Player 2's turn!" and put an O instead of an X for player 2.
I understand there will be more to it in order to finish it, but I'd just like to get this next step and understand it before moving on. Thanks!
import java.util.Scanner;
public class Gomoku { public static void main (String[] args) { Scanner input = new Scanner(System.in);
char[][] map = new char [19][19];
//fill game with dots for (int i = 0; i
printMap(map);
System.out.println("Player 1's turn!"); System.out.print("Enter row: "); int row = input.nextInt();
System.out.print("Enter column: "); int column = input.nextInt();
int place [][] = new int [row][column];
map[row][column] = 'X'; printMap (map);
}
public static void printMap (char[][] map) { for (int i = 0; i
}
Fle Edt Searrh Teals e Conf gure Window Hep ox inE 1-0 1ap.lengch: 1 Syazem.out print("Enter zoi1 in: ooluninput.next Inz ap.length:+) loal Gutpur Search Results -Tool Output! O lype here to searchStep by Step Solution
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