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Hi Solve the questions a,b,c and d Question 3 Consider this game tree where the root is a maximizing node, and children are visited left

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Solve the questions a,b,c and d

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Question 3 Consider this game tree where the root is a maximizing node, and children are visited left to right. (a) Compute the minimax game value of nodes A, B, C, and D using the standard minimax algorithm. (2 marks) (b) What move will be selected by player one using minimax? (1 thark) (c) List the nodes (leaves or interior nodes) that alpha-beta algorithm prunes (i.e., decides need not be examined). (2 marks) (d) The number of nodes that alpha-beta algorithm promes depends on how each node's children are ordered in the tree. How to obtain a new game tree by re-ordering the children of each internal node, such that the new game tree is equivalent to the tree above, but alpha-beta pruning will prune as many nodes as possible? tist the nodes that would be pruned

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