Question
how can the code be rewritten given so that it uses a called function that takes one argument, the number of the side you are
how can the code be rewritten given so that it uses a called function that takes one argument, the number of the side you are asking the user to enter, the function will prompt for the side length (display the side number in your prompt), read the side length, let them re-enter if the side length is not greater than zero, and return a valid side length to the calling code using the "return mechanism".
/* A program that gets the lengths of three sides of a triangle from
the user and calculates and displays the area of the triangle along
with its side lengths.
*/
#include
#include
using namespace std;
void getSideLengths(double& side1, double& side2, double & side3);
double findTriArea(double side1, double side2, double side3);
int main()
{
double triSide1, triSide2, triSide3, area;
// Get valid side lengths
getSideLengths(triSide1, triSide2, triSide3);
// Calculate the area from the side lengths
area = findTriArea(triSide1, triSide2, triSide3);
cout << " A triangle with side lengths of " << triSide1 << ", " << triSide2 << " and "
<< triSide3 << " units \thas an area of " << area << " square units. ";
return 0;
}
/* A function that gets valid side lengths for a triangle and places them in the arguments.
Params:
side1 - A reference to the double used to store a side length
side2 - A reference to the double used to store a side length
side3 - A reference to the double used to store a side length
Returns: See reference parameters.
*/
void getSideLengths(double& side1, double& side2, double & side3)
{
cout << "Enter the length of side 1: ";
cin >> side1;
while(side1 <= 0)
{
cout << " Error, the length of the side must be greater than 0 ";
cout << "Enter the length of side 1: ";
cin >> side1;
}
cout << "Enter the length of side 2: ";
cin >> side2;
while(side2 <= 0)
{
cout << " Error, the length of the side must be greater than 0 ";
cout << "Enter the length of side 2: ";
cin >> side2;
}
cout << "Enter the length of side 3: ";
cin >> side3;
while(side3 <= 0)
{
cout << " Error, the length of the side must be greater than 0 ";
cout << "Enter the length of side 3: ";
cin >> side3;
}
while (side1 + side2 <= side3 || side1 + side3 <= side2 || side2 + side3 <= side1)
{
cout << " Error, the lengths entered do not form a triangle. ";
cout << "Enter the length of side 1: ";
cin >> side1;
while(side1 <= 0)
{
cout << " Error, the length of the side must be greater than 0 ";
cout << "Enter the length of side 1: ";
cin >> side1;
}
cout << "Enter the length of side 2: ";
cin >> side2;
while(side2 <= 0)
{
cout << " Error, the length of the side must be greater than 0 ";
cout << "Enter the length of side 2: ";
cin >> side2;
}
cout << "Enter the length of side 3: ";
cin >> side3;
while(side3 <= 0)
{
cout << " Error, the length of the side must be greater than 0 ";
cout << "Enter the length of side 3: ";
cin >> side3;
}
}
return;
}
/* A function that calculates the area of a circle given the lengths of
all of the sides.
Params:
side1 - A double that is the length of side 1
side2 - A double that is the length of side 2
side3 - A double that is the length of side 3
Returns: A double that is the area
*/
double findTriArea(double side1, double side2, double side3)
{
// Calculate the half permimeter
double halfPerimeter = (side1 + side2 + side3) / 2.0;
//cout << "***The calculated half perimeter is " << halfPerimeter << endl; // Debug statement - take out
// Using Heron's Formula to calculate area
double area = sqrt(halfPerimeter * (halfPerimeter - side1) * (halfPerimeter - side2) *
(halfPerimeter - side3));
//cout << "***The calculated area is " << area << endl; // Debug statement - take out
return area;
}
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