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How to get this code to actually print out a grid to show the solution of the puzzle: def solve ( lights , current _
How to get this code to actually print out a grid to show the solution of the puzzle:
def solvelights currentdepth, maxdepth, presses:
Recursive backtracking search with depth limit
if currentdepth maxdepth:
return
if alllightsareofflights:
printfSolution found in currentdepth steps:"
for row, col in presses:
printfPress button at rowcol
exit
# Try all possible button presses
for row in rangelenlights:
for col in rangelenlights:
newpresses presses row col # Record the press in a new list
lightscopy fliplights row, col # Create a copy to avoid modifying the original grid
solvelightscopy, currentdepth maxdepth, newpresses # Pass the updated presses list
def alllightsareofflights:
Checks if all lights in the grid are off."""
for row in lights:
for light in row:
if light:
return False
return True
def fliplights row, col:
N lenlights
lightsrowcol lightsrowcol
# Toggle neighbors
if row :
lightsrow col lightsrow col
if row N :
lightsrow col lightsrow col
if col :
lightsrowcol lightsrowcol
if col N :
lightsrowcol lightsrowcol
return lights
def lightsoutsolverN:
lights for in range # All lights are initially ON
maxdepth
while True:
printSearching with maxdepth maxdepth
solvelights maxdepth,
maxdepth
# Example usage with a x grid
lightsoutsolver
# If you get here, there was no solution on this path: backtrack
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