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I 25,points ] Create a class called Ninja that inherits from class Enemy and has an additional attribute number of darts- as well as new

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I 25,points ] Create a class called "Ninja" that inherits from class Enemy and has an additional attribute number of darts- as well as new methods called "throw that decrements the number of darts by 1 and "reload" that increases the number of darts by 15 public class Enemy private string name; private int health; public Enemy():this ( public Enemy(string n, int h) name # n; health - h

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